In 1996 I graduated as a product designer at the Design Academy on ‘Men and Information’. Since then I have created signage, medical user-interfaces, graphic design, websites, online interactive applications, edutainment and serious games. I worked for – and collaborated with – a variety of companies and was co-founder of Laika.nl developing over 75 interactive products for 10 years. I got eager to get more in-depth involved with the use of play and game elements as a medium and tool and not just for fun but to engage the user. Since recent years I am researching how to design motivation, not just to engage a user with a product; How to allow the user to want to interact and play around with his experiences to help for instance patients become more the owner of their condition or a student to become the owner of their learnings. Since april 2018 a wrote and launched a book “apply play • to get ahead of the game” and with this I often give talks and facilitate workshops for organisations to learn to understand the value and power of play and how to make a change.
Day 1 of Thingscon 2019 we will shape the future narratives of the responsible IoT and beyond together. You can dive deep with peers, thought leaders, innovators, and researchers from the ThingsCon community and beyond:
Day 2 of Thingscon 2019 is about the current state of the responsible IoT. You can get inspiration from thought leaders and practitioners from the field, get hands-on with the latest tools & insights and be part of the leading discours.To end Thingscon will present a State of the Responsible IoT in 2019: